Crouching, Sitting, Lying


[3.5.1] If a character is lying down they have a -2 bonus to all of their hand to hand rolls, but they have a +2 bonus against being hit by missile weapons. A character lying down moves only 1/5 as far as they move while standing.

If a character is crouching or sitting they have a -1 bonus against their hand to hand rolls, and a +1 bonus against being hit by a missile weapon attack. A crouching or sitting character moves only 1/2 as far as they move while standing.

[3.5.2] It takes one hit point to get up from a crouching or sitting position, and two hit points to get up from lying down. In order to get up this quickly the character must make a success roll using their acrobatics ability, and adding the bonus against their hand to hand rolls from sitting, crouching or lying down.

If the character gets up slowly, they don't need to make a roll, but getting up from a crouching or sitting position takes 1 round, and getting up from lying down takes 2 rounds.

The difficulty, time and hit points needed to get into a crouching or sitting position from lying down, or to get into a crouching, sitting or lying down position from standing up, is the same as getting up from a crouching or sitting position.


Copyright © 1997 - 2001 Seth Galbraith and Benjamin Galbraith