Mounted Combat


[3.6.1] When riding an animal, the animal will fight automatically if it is trained to. Every time the animal attacks or defends, the rider must make a roll using their riding ability to stay mounted.

To keep the animal from attacking the rider must make an animal handling success roll every time the animal is attacked, and every round that the animal's attacker is visible. The difficulty of this roll is +2 points against success, or +4 if the animal has taken damage.

Animals trained to be ridden but not to fight, will not attack if they are being ridden, instead they will try to run unless a successful animal handling roll succeeds. The difficulty of this roll is +3 points against success, or +5 if the animal has taken damage.

[3.6.2] When a rider attacks while his steed charges, the number of hit points used by the steed in that charge during that round, multiplied by the steed's movement ability (running, swimming, or flying) is added to the attack power of the attack if the rider is attacking with a hand weapon.


Copyright © 1997 - 2001 Seth Galbraith and Benjamin Galbraith