Races - Races are templates used to generate characters.
Player Point Value (PPV) - the PPV of a Race is the PPV of the Race's Natural Abilities, plus the PPV of the Race's average reach, stride and size, plus half of the PPV of the Race's natural weapons and armor. (See Equipment/Making Equipment for the PPV of weapons and armor, and Characters/Abilities for the PPV of abilities.)
Size - If the Race's Size is less than 0, then the PPV of the Race's Size is simply the Race's Size. If the Race's Size is 0 or more, the PPV of the Race's Size is double the Race's Size. (So, if the Race's size is -2, then the PPV of the Race's size is -2. But if on the other hand the race's size is 2, then the PPV of the race's size is 4.)
Reach - Follow these steps to determine the PPV of a race's Reach: 1st, look up the race's reach on the reach and stride PPV table and note that reach's PPV. 2nd, subtract the race's size from this PPV to get a new value. If this new value is negative, then that is the PPV of the race's reach, and don't go on to the 3rd step. If it is positive, then go on to the 3rd step. The 3rd step is to double that new value to get the PPV of the race's reach.
Stride - Follow the follwing steps to determine the PPV of a race's Stride. 1st, look up the race's stride on the reach and stride PPV table and note that stride's PPV. 2nd, subtract the race's size from this PPV to get a new value. If this new value is negative, then double that new value to get the PPV of the race's stride, and don't go on to the 3rd step. If it is positive, then go on to the 3rd step. The 3rd step is to multiply that new value by 4 to get the PPV of the race's stride.